Pages: 1 2 3 4 5 6 7 8 9 [10] |
181. Improving Inventory Performance GÇô We need you! - in Issues, Workarounds & Localization [original thread]
Improving Inventory Performance GÇô We need you! TL;DR. We need some character names and instances where performance is not as good as it should be so we can improve it! Hi all, We continue to make good progress on the Inventory for Retributi...
- by CCP RubberBAND - at 2012.10.25 15:51:00
|
182. Unified Inventory feedback thread - in Test Server Feedback [original thread]
Tippia wrote: CCP Optimal wrote: All windows will now persist all of their settings (not just some of them), based on what they represent. If you want to use the tree view for Corp Hangars but nothing else, you can configure it so. Is th...
- by CCP RubberBAND - at 2012.10.23 15:45:00
|
183. Dev Blog: Fast Forward - in EVE Information Portal [original thread]
Teibor wrote: Is this in the normal DT or is it going to be extended? Aiming to have this out within the normal downtime schedule. No extended downtime.
- by CCP RubberBAND - at 2012.10.22 16:40:00
|
184. Unified Inventory feedback thread - in Test Server Feedback [original thread]
Grey Stormshadow wrote: Test completed and feedback edited in to page 1 . Took little longer than expected as needed account reactivation. Thanks that looks great! For issue two, we are already planning to implement filter text persisting ...
- by CCP RubberBAND - at 2012.10.22 11:05:00
|
185. Unified Inventory feedback thread - in Test Server Feedback [original thread]
Salpun wrote: Looting still opens a large new ships cargo bay window even if i have a minimized one already open. Do you have the "Open in a separate window" option enabled? If not it will still use the primary window and whatever settings t...
- by CCP RubberBAND - at 2012.10.20 15:09:00
|
186. Improving the Inventory UI - What matters the most? - in Player Features and Ideas Discussion [original thread]
Hi all, Just a note on all these changes. There will be another incoming slice of the winter expansion coming to Duality in the near future (next couple of weeks). This build will likely include a number of changes to the Unified Inventory that w...
- by CCP RubberBAND - at 2012.10.08 15:21:00
|
187. Improving the Inventory UI - What matters the most? - in Player Features and Ideas Discussion [original thread]
War Kitten wrote: Excellent! (on the defect for #2) Try #1 with something fast, around 2km/s. It happens regularly with cruisers. In particular I get it with an Ishtar with 3 nanofibers fitted in the lows. I imagine a Vagabond would have the...
- by CCP RubberBAND - at 2012.09.24 14:39:00
|
188. Improving the Inventory UI - What matters the most? - in Player Features and Ideas Discussion [original thread]
War Kitten wrote: * Users will _not_ have an arbitrary previously opened inventory window open instead of the container they tried to open if they the desired location is or becomes invalid. Specific examples where this is annoying: 1) You a...
- by CCP RubberBAND - at 2012.09.21 16:31:00
|
189. Improving the Inventory UI - What matters the most? - in Player Features and Ideas Discussion [original thread]
Jack bubu wrote: Users can access various Inventory locations directly from the Neocom by default if this includes a extra button for ship hangar im happy! also in before "rollback inventory" whine That is the idea. That you would be abl...
- by CCP RubberBAND - at 2012.09.18 15:08:00
|
190. HAPPY BIRTHDAY CCP Ytterbium!!!!! - in EVE General Discussion [original thread]
Seeing him freak out in person is priceless. So much win! FAKE EDIT: Also of course happy birthday!
- by CCP RubberBAND - at 2012.09.17 17:03:00
|
191. Sticky:CSM dev blog: A tribute to Sean 'Vile Rat' Smith - in EVE Information Portal [original thread]
Tragic, but it fills me with hope to see how supportive the community has been. RIP VR.
- by CCP RubberBAND - at 2012.09.13 16:06:00
|
192. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Circumstantial Evidence wrote: In post 128 I asked if performance of first-time hanger loading could be improved by sending only the Root level of station items to clients. This, in heavily stocked station scenarios where 1000+ items may be d...
- by CCP RubberBAND - at 2012.07.27 16:25:00
|
193. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Salpun wrote: Lord Helghast wrote: CCP RubberBAND wrote: Fixed performance of the Unified Inventory when looting The right click contextual menu entries for ship bays have been reintroduced (partially fixed) You realize A. ...
- by CCP RubberBAND - at 2012.07.27 14:34:00
|
194. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Hey all, Quick update on this. Apologies that it has taken so long to get back to you, but I have been completely absorbed in other work. CCP Arrow is back from Holiday and is posting and updating the main Inferno 1.2 thread; https://forums.eve...
- by CCP RubberBAND - at 2012.07.27 11:08:00
|
195. huge lag issue when looting after new inventory system. please help - in Issues, Workarounds & Localization [original thread]
Have passed this on to the programmer to have a look, thank you for the report. If anyone is experiencing the same issue please follow suit. In addition to this, and I know this is a big ask, videos of this occurring would be much appreciated. I...
- by CCP RubberBAND - at 2012.06.27 14:28:00
|
196. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Hey all, TL:DR: Based on your feedback the top points the team will discuss and follow up on are Fast access to Inventory locations (bays, Items, ships, corporate hangars, etc) via shortcuts (be they on the Neocom, right click,etc) - I.e. a...
- by CCP RubberBAND - at 2012.06.26 17:26:00
|
197. huge lag issue when looting after new inventory system. please help - in Issues, Workarounds & Localization [original thread]
Hey all, If you are still experiencing this issue (specifically with looting) or otherwise slow or laggy Inventory can you please run, save and upload your logs, so that we can have a look; How to LogServer: http://support.eveonline.com/Pages/K...
- by CCP RubberBAND - at 2012.06.26 11:35:00
|
198. UI Functionality request: Neocom Inventory - in Test Server Feedback [original thread]
Murashu wrote: Can we please have the date added back to the neocom too? At least make it an option for us. It's available via a tooltip at the moment. We have been pushing for iteration time on the Neocom so hopefully we can fix some grie...
- by CCP RubberBAND - at 2012.06.21 11:34:00
|
199. UI Functionality request: Neocom Inventory - in Test Server Feedback [original thread]
These issues should be resolved on the current Singularity build. The Primary window is now it's own button on the Inventory, all other windows gather under a new location on the Neocom with a unique icon. The width of the tree view will remember ...
- by CCP RubberBAND - at 2012.06.21 11:17:00
|
200. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
Hi all, Let me take the time to reply to some of these points specifically Makalu Zarya wrote: I don't know why i'm posting this since no one important will read it... a few quick things i'd like to see brought back. 1. An altogether option...
- by CCP RubberBAND - at 2012.06.21 11:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] |
First page | Previous page | Next page | Last page |